Explore gameplay changes, building tools, and new looks for your Pals.
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MODReplaces Anubis with Renamon from Digimon
MODReplaces Sweep with KingSukamon from Digimon
MODReplaces Kitsun with Kyubimon from Digimon
MODThis is a pretty simple mod that allows you to open the Monitoring Stand anywhere.
MODOpen the Palbox anywhere
MODThe "Player - Pals and NPC Damage Modifiers" mod allows for the adjustment of various damage settings involving players, pals, and NPCs. Its purpose is to enable users to customize combat encounters by altering damage values across different entities. Specific features include defining custom damage modifiers for individual Pals against targets, adjusting BaseCampPal damage, modifying Boss Pal damage, and setting damage modifiers for NPCs and wild Pals. The mod also provides options to adjust Element Resistance for pals and control player damage for PvP, structures, and pals, as well as PlayerPal (companion) damage.
MODThis mod replaces the in-game creature Sparkit, internally referred to as "Eleccat," with Gatomon/Tailmon from Digimon. Its purpose is to introduce the Digimon character into the game Palworld.
MODThe Catch Gun (Capture All NPC) mod allows players to capture various NPC types within the game. It specifically enables the capture of raid bosses, field bosses, tower bosses, regular Pals, and human-type NPCs. A key feature is that shooting with any gun, bow, or crossbow automatically results in a 100% capture rate, eliminating the need for Pal Spheres. This mod is compatible with single-player, multiplayer, and server environments.
MODOtamamon is a game modification that replaces the in-game creature Dumud with Otamamon from Digimon. Internally, Dumud is referred to as "LazyCatfish." This mod introduces the Otamamon character model into the game, altering the appearance of the specified creature.
MODThis mod is for fixing bugs where keys are either not being pressed or not being bound.
MODMore Game and World Settings is a game modification that enables users to adjust a broad array of hidden game settings and introduces new configuration options. Its purpose is to allow fine-grained control over various game mechanics. For example, players can modify the damage output of wild pals independently of player pal damage, or configure trees to shake indefinitely when being chopped. The mod offers extensive customization possibilities across multiple categories, providing detailed control over many aspects of the game world and character interactions.
MODThe Custom Breed Farm mod allows players to adjust the breeding farm's egg production speed, making it faster. This modification also offers options for the breeding process itself, enabling breeding with or without item requirements. If items are required, the mod allows specification of items to be consumed during breeding, such as "Cake," "Berries," and "Baked_Berries." This mod specifically alters the 5th slot of the breed farm, which should not contain other items.
MODYou can breed pals using cakes and berries.
MODMH All Game Setting is a game modification designed to provide players with approximately 55 game settings and features. Its specific purpose is to allow players to customize various aspects of their gameplay by modifying these values as desired. A JSON file is automatically generated upon connecting to a local world, which facilitates these customizations. The default key to access these settings is F3.
MODThis mod, named Aquilamon, replaces the in-game creature Nitewing with Aquilamon from Digimon. Nitewing is internally referred to as "HawkBird." The modification focuses solely on this visual replacement. The creator noted an issue where a human character floats while riding Aquilamon/Nitewing, clarifying that this is a general problem with pals in the game and not a specific bug introduced by the mod.
MODThis pertains to whether or not to allow the screen position to be automatically adjusted when applying the Scale value.
MODAllows you to set custom values for various timers and a few miscellaneous properties related to Supply Drops and Meteorites, such as the time it takes to land after spawning, the distance it can spawn, and the distance it will broadcast it spawns.
MODPalZones is a permissions-based plugin that allows you to define specific areas on the map where entities can either deal or receive damage. Using an online tool, you can easily manage which entities these rules affect.