Explore gameplay changes, building tools, and new looks for your Pals.
Browse projects ↓539 projects
MODIt is not enabled by default, so to enable it press down on the center mouse button while not aiming (try a couple of times, this key is very fickle), then aim and you should get first person.
MODThe Invincible Structure - Non Burn Building mod makes furniture and structures invincible in-game. It prevents buildings from burning. The mod also restores buildings when they take damage. This functionality can be toggled on and off using specific chat commands. By default, the mod's effect is active. It does not alter the durability of buildings.
MODThis mod, named "BaseCamp Pal Sick Buff," alters Pal behavior by granting them buffs when they are afflicted with sickness. Its specific purpose is to allow Pals to continue working, regardless of their health status. The mod comes in various percentage versions (100%, 500%, 1000%) that increase work speed. Notably, movement speed is fixed at a 100% increase across all versions, which can make Pals appear like "electric toothbrushes" in the high percentage version due to their rapid movement.
MODThis mod, named "Monmon," replaces the in-game creature Tanzee, which is internally referred to as "Monkey," with Monmon from Digimon. The mod was rigged and ported by SV BOY, and it was commissioned by slutfinder69. Digimon is owned by Bandai Namco.
MODThis mod, named Chat Command, allows players to modify status points and obtain items through chat commands. Its purpose is to provide functionalities for testing and broader use. Key features include adding and removing items, money, technology points, and Ancient Civilization points. It can also cure or inflict sickness on Pals, toggle player god mode, and manage player and Pal buffs for various attributes such as WorkSpeed, Attack, Defense, and HP. The mod also provides commands to modify Pal potential, rank, and soul ranks.
MODThis mod, named "Auto Increase Inventory Weight (Infinite)," automatically increases the player's inventory carry weight when it is exceeded. This increase is temporary and can be reset at any time. The mod is exclusively available for local single-player and multiplayer owners. Its default state is "On," and it can be controlled using chat commands: "InventoryWeight On" and "InventoryWeight Off." The mod utilizes Chunk 237.
MODRegen Ammo (Infinity) is a game mod that allows users to fire guns, bows, and crossbows without ammunition, as ammunition for these items is automatically regenerated. This regeneration occurs outside of the inventory, eliminating inventory weight from ammunition. The mod is available for Singleplayer Host and Multiplayer Host environments, but not for server installations. By default, the mod is off and can be toggled using chat commands: "RegenAmmo On", "RegenAmmo Off", "RA On", or "RA Off".
MODThis mod, titled 'RaidBoss Fruit Ability Potential Change (Power Fruit Life Fruit Stout Fruit)', modifies the 'DT_TalentUpItem' to adjust the amount of abilities increased by Power Fruit, Life Fruit, and Stout Fruit. The default increase is 10, while the mod provides options of 1, 30, or 50.
MODThis mod, named "Status Point No Limit," addresses a user request to remove restrictions on player status points. After the 0.2.1.0 update, the existing limit on status points will be raised to 100,000. It is stated that player points will not decrease if the mod is removed. The mod's purpose is specifically to alter the status point ceiling.
MODThis mod, titled "Wood Breed Farm (Egg)," alters the breeding requirements within BreedFarm by changing the necessary resource from Cake to Wood. It functions for both single-player and server environments. The modification was achieved by directly altering the binary file 'BP_BuildObject_BreedFarm'.
MODPal Egg Info displays the statistics of Pals when the player hovers over eggs. For eggs resulting from breeding, the mod shows full statistics. Conversely, for eggs found in the wild, it provides limited statistics. This distinction exists because wild eggs possess less dynamic data compared to bred eggs, which generate data based on their parent Pals.
MODCake Crafting time reduce
MODThis mod, named "NPC Random Gift Item (User Custom)," allows players to obtain items from NPCs with a certain probability. Users have the ability to customize which items can be received. This functionality is available for single-player, multiplayer, and server environments. It can also be used on servers, where installing the mod on the server side automatically sends the necessary data to clients, eliminating the need for client-side installation. The default UI key for this mod is F5.
MODCompanion Pal Instant Revive is a game modification designed to instantly revive all companion Pals. This mod allows players to revive their Pals with a single key press, specifically Shift + 5. The key binding can be customized by modifying a JSON file. The mod supports both English and Korean languages. No other features or specific purposes are stated.
MODYou can hide Character, Back Weapons, Hand Weapon, Lantern, Glider, and Mounted Pal.
MODThe Play Character Animation mod enables characters to lie down anywhere and offers various animations. This mod is a blueprint logic mod. Users can access a UI by pressing Alt+0. Specific animations are triggered by pressing Alt+6, Alt+7, Alt+8, and Alt+9, which correspond to animations [1], [2], [3], and [4] respectively. The animation can be canceled by pressing 'animation stop' or by assigning 'None' to a shortcut key.
MODThis mod is for changing screen settings during both screenshot capture and regular gameplay.
MODThis mod, named "Faster Hatch Press (instant)," aims to eliminate the 4-second delay associated with hatching in the game. Its specific purpose is to allow players to hatch an item with a single press of the 'F' key, removing the need for a long press. The mod is designed to save time during the hatching process by making it instantaneous.