Explore new quests, characters, visuals, and tools for your next Skyrim adventure.
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MODInteract with previously static items like archery targets, crates, mammoth skulls, taproots, and more.
MODSKSE plugin and framework for swapping base objects and references, using config files.
MODThe Iron Tools Redone. 11 New Meshes.
MODLight-weight ash and moss material shaders
MODWithout requirements, these animations will completely replace, while holding a bow, the Idle, walk, run, turn left/right, Sprint, draw arrow, drawn arrow idle, drawn arrow walk/turn, arrow release, equip and unequip, includes belt fasted
MODAn enhanced Bunkhouse overhaul.
MODYour all in 1 skyrim behavior framework.
MODAdds some more individual locks to the game.
MODHand to Hand is an addon for Adamant - A Perk Overhaul that merges Lockpicking and Pickpocketing into Security and adds a new perk tree for Hand to Hand combat.
MODGenerates crash logs when the game Just Works™.
MODAdditional variant lock models for Security Overhaul SKSE - Lock Variations
MODPatches Wyrmstooth's ingredients for Rare Curios and The Cause.
MODI clean textures. (Bethesda you have DTX11.
MODEver noticed how NPCs don't react at all to being woken up in the middle of the night? Or how characters stop breathing while they sleep? Or... how it takes them YEARS to get in and out of bed? Well, no more! WAKE UP, JARL BALGRUUF!!!!!!!
MODSunder and Wraithguard is unfortunately set up as an ESM flagged ESL, which means that any mod attempting to touch its new cell, or any of the linked references in Sightless Pit, cause the cell to break.
MODGet rid of the prompt that asks you if you want to enable Survival Mode at the start of a new game.
MODAn enhanced Temple overhaul.
MODAdds a new cave section connecting Rielle from Bruma and Rielle from The Cause to a shared exit.