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RESOURCEPACKThe animation portion of this resource pack is based on modifications made to the work "Cute Mob Models Resource Pack" by Emmie_4.
MODBelow is a list of everything Foolproof changes, including a reason why users were confused before.
MODBetter Blood Overlay simulates wounds based on damage received in-game. It generates unique wound textures at runtime based on hit position, creating individual wounds on the correct body part, side, and height. Wounds, blood drips, splatter, and scars are procedurally generated per hit. Fresh blood runs downward, dries to a brown crust, and washes off with water or rain, leaving a unique scar. Different damage types produce specific effects; weapons and arrows cut, fire and lava cause charred burns, and fists create bruises that age in color.
DATAPACKThis mod, Passive Mobs - Twilight Re:Aggro, is a datapack designed to complement the existing Passive Mobs mod. Its specific purpose is to maintain the aggressive behavior of Twilight Forest dimension mobs and bosses. This allows players using Passive Mobs to experience Twilight Forest encounters as originally intended, rather than having its creatures become passive.
MODModern Jujutsu is a client-side addon that completely redesigns the HUD for the JujutsuCraft (Sorcery Fight) mod, giving it a sleek, modern, and stylish look.
DATAPACKThis datapack adds new recipes for vanilla items that are not craftable in survival and some recipes to make useless items have some use.
MODPACKThe pack includes Creeping Woods, immersive shaders, and performance improvements for smoother gameplay.
RESOURCEPACKThis resource pack adds new 3D materials to Epic Fight, WOM, and EFR, enhancing weapon visuals with realistic blade effects and matching knife light.
DATAPACKThis datapack enables Moog's End Structures to use Biomes O Plenty blocks, improving visual consistency when both mods are active.
DATAPACKMinecraft · Bareneil · 1 available files
DATAPACKMinecraft · Bareneil · 1 available files
DATAPACKMinecraft · Bareneil · 1 available files
MODArmored Arms is a client-side modification designed to enhance the first-person perspective by visualizing equipped armor on the character's hand, including enchantments. It aims for broad compatibility with most existing armor sets. Users can configure several options, such as disabling arm wear rendering when armor is equipped or enabling it specifically for vanilla armor models. A blacklist feature allows users to specify armor items they do not wish to see rendered on their hands, supporting entries by mod ID, item ID, or full mod. An example provided is "galaxyspace:space_suit_chest".
MODPACKIf you use a server hosting provider, upload all the contents of the server pack to your host and find instructions for how to set up a Forge server on that host.
SHADERA night vision shader with vignette, noise, flicker effects, and customizable options.
DATAPACKMinecraft · Bareneil · 1 available files
DATAPACKMinecraft · Bareneil · 2 available files
DATAPACKMinecraft · Bareneil · 1 available files