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MODPACKRunning Red II: Vampire Money is a story-driven mod that explores a boy's internal struggles through the narrative of a vampire. Players embody this vampire, presented with the choice between an easy path of consuming blood or a difficult path leading back to humanity. The story and associated quests are released in chapters, developing as the boy discusses his situation with a Therapist. A key feature is the absence of natural health regeneration, requiring players to rely on Golden Apples and, later, blood consumption for health. There are no ores underground; instead, 60% of the subterranean area is composed of Silverfish, and ores are obtained by defeating creatures.
MODPACKClouds of Darkness 1 introduces an adventure and exploration element to skyblock gameplay. It uses Hardcore Questing Mode (HQM) to provide guidance and assistance during play. This mod is identified as a new concept within the skyblock genre.
MODPACKMinecraft · Landstryder · 15 available files
MODPACKAs part of the largest corporation, we deal in all manner of things: from technology to magic, farming to cooking, even life and death.
MODPACKthis modpack is a tricky one, it doesn't have any vanilla ores, so you have to use ex nihilo also use caution when using torches ;).
MODPACKThe official Botania: Garden of Glass Modpack.
MODBad Mobs is a lightweight utility that gives players and pack authors precise control over mob generation by selectively disabling natural spawns. Once launched, the mod automatically generates a configuration file enumerating every registered entity in the game, enabling users to toggle individual mob spawns on or off via simple text editing.
MODLogin Shield protects connecting players on servers and singleplayer worlds by temporarily nullifying incoming damage during world loading and login.
MODA mod focusing on Thaumcraft's alchemy system
MODSimple mod that adds a few wooden buckets for early game fluid transport
MODPACKInfiTech 2 is a highly customized, specialized, and streamlined modpack for Minecraft, designed for dedicated and challenge-oriented players. It primarily focuses on Gregtech and Thaumcraft, incorporating numerous recipe tweaks and adjustments to mitigate exploits and provide a balanced "GregTech" experience. Players can gather resources to construct factories and intricate infrastructure.
MODExcore is a foundational utility library and application programming interface (API) required by various legacy and modern Minecraft modifications created by its developer. It centralizes common algorithms, event listeners, and rendering helpers into a single efficient core.
MODThe Overpowered Inventory mod, with version 2.0.0 being a complete rewrite, offers an expanded inventory system. It provides larger inventory sizes, with the default 'normal' size offering 375 slots (15 rows by 25 columns). It features dual hotbars, and allows unlocking additional features using experience points, with configurable experience costs. The mod introduces a standalone inventory screen, ensuring full compatibility with other mods. It stores data in specific world/player files, not NBT, and creates backup files for transfer or recovery. Players can open the inventory using a hotkey (B) or a button rendered above the vanilla inventory.
MODCraft stuff in your world, automatically.
MODPACKThere are some custom recipes, so refer to NEI. (Hint: some use glass, one uses a chicken egg) Important: Please select Garden of Glass from the world type selection.
MODBuildCraft Compat is a BuildCraft addon designed to add cross-mod compatibility with other mods.
MODPACKZ-ONE is a game mod centered around the RotaryCraft mod, which itself focuses on industrial-style gameplay. RotaryCraft utilizes engines to generate rotational power, transmitting it through shafts, gearboxes, and other devices to operate machinery. This modpack sets a narrative in the year 3251, where a scientific accident has led to widespread destruction, the emergence of hostile monsters, and a world plunged into disaster. Its specific purpose is to provide an experience framed by this post-apocalyptic storyline.
MODNew features, bug fixes and updates to documentation/examples are very unlikely to happen.