Discover new settlements, equipment, quests, and ways to explore the Commonwealth.
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MODF4SE plugin that extends the capabilites of the game's scripting language with over 1150 new native functions.
MODF4SE plugin to remove the PCLevelMult flag from all NPC forms
MODMerges the 1st person's RootBehavior with EWS, Tactical Reloads, See-Thought Scopes events/variables, along with some events from my mods to prevent future incompatibilities and conflicts.
MODNew Add-on pack for Sim Settlements 2 focused on Nuka World.
MODThis mod addresses a bug with the Armor Penetration System.
MODF4SE plugin that increases Papyrus script performance, and fixes some Papyrus related bugs.
MODRestores all broken PreCombines in Recruitable Settlers and embraces the crazier nature of vanilla while still making sense.
MODExperience enhanced chaos with 'Chemfluence: AI Combat Dynamics' for Fallout 4.
MODAllows the NPCs to use heal and buff items like, Jet, Psycho, Buffout etc.Makes combat even more interesting, when NPCs can now buff and heal themselves!With MCM, which allows you to configure the mod!<Requires RobCo Patcher>
MODLong Loading Times Fix is an F4SE plugin that reduces loading-screen bottlenecks in Fallout 4.
MODA mod that takes the Pip-Boy menu out of the Pip-Boy and turns it into a large, high quality, full screen menu- or Fallout 76 style "Quick-Boy" menu.
MODChapter 3 finishes the story of Sim Settlements 2.
MODFallout 4 melee combat will change forever.
MODA retexture of the creatures from the great FGEP mod in 4k, 2k and 1k
MODF4SE Settings optimized for usage in A StoryWealth, but can be used by anyone that wants a quick settings setup.
MODFixes the engine bug that causes workshop navmesh cuts to persist throughout all interior cells.
MODEngine bug fix to prevent NPCs from defaulting their outfits
MODF4SE Papyrus extender that adds new utilities for mod authors