Aquatic Sea Fish (ASF) is a mod designed to add vanilla-friendly fish to all of Stardew Valley's oceans, this mod expands your fishing adventures without breaking game progression.
The content below includes potential spoilers covering update history, fish locations and seasonal availability, quest activation details, and ways to obtain certain items.
This version adds currently 75 new fish to the game, and just as with the one for Minecraft, the plan is to add more fish over time.
adds 9 different water flowers as forage items and 6 different sea plants as fishable items (along with color variants for some of the flowers) ❀♡.
Adds 20 frogs to various map locations + terrariums for them to go in.
currently includes 24 fish, 7 foragables, and 2 crabpot fish (+ 12 shiny variants)~.
The "Fish of Teyvat" mod introduces various new fish to the game, each with specific seasons, times, and locations for discovery. For instance, the Abiding Angelfish appears in spring in the secret woods pond from 6 AM to 1 PM, while the Aizen Medaka is found in winter in the forest during the same hours. Other additions include the Beryl Conch and Tidalga, which can be caught in beach or farm crabpots, and beach foragables like the Lumitoile, Sango Pearl, and Starconch during summer.
a mod that adds 40 unique and strange fish/foragables/crabpot fish to some areas of the game (specifically the beach, secret forest pond and ginger island).
This Stardew Valley mod introduces axolotls into the game. Players can catch axolotls using a fishing rod in the mountain lake. Axolotls are available during spring and summer seasons. They do not count toward the player's fish collection. The mod also features baby axolotls, which pond axolotls have a chance of producing. Baby axolotls can be sold or placed in fish tanks. The sell price and spawn rate of axolotls have been adjusted.
Now you are the pro of fishing. this mod uses Content Patcher to force the fish at the bottom of the bar in Fishing Mini game. which make you have a perfect catch without skipping the game ( or even moving a toe).
This was made for personal use, but I figured I'd share them publicly here.
Adds 3 craftable levels of quality for all bait variants added in the base game.
Dynamic Game Assets - Any mod that adds fish / bait through DGA should work As of 2.0.0, DGA is considered deprecated and will no longer be supported.
Yet Another Fishing Mod allows players to adjust various fishing-related options within the game. Its specific purpose is to modify the fishing experience, catering to those who find it either too difficult or too easy. Features include the ability to skip the fishing minigame, automatically cast, and adjust the chance of a perfect catch or treasure. Players can also modify the fishing difficulty, XP gain, and multipliers for fish catch, fish escape, and bar size. Other options allow for always max casting power, automatically hooking fish, always achieving a perfect catch, and instantly catching treasure.
Sizable Fish is a game mod that randomizes the size of fish displayed in fish tanks. This randomization is based on the potential sizes fish can have when they are caught in the game, drawing information directly from the Stardew data files.