Giant crops will replace all four crops in each tile converted - giant crops convert the same number of tiles as in the vanilla game.
This mod replaces both my Immersive Sprinklers and Immersive Scarecrows mods - objects placed using those mods will not work with this mod.
Now you can turn fruits forage into crop and trees, put 5 MBF FRUITS FORAGE into seed maker and you'll get the fruits sapling --- You can Delete (PFM) folder inside if you don't use PFM, and download the optional file.
Custom Bush is a framework which allows custom bushes to be added to the game which work like the tea sapling.
Also includes some new tags for some flowers (pansy, calendula, tall mallow, borage) to allow them to be made in jelly in my pickled produce mod.
The Lumisteria Hybrid Custom Flowers mod introduces new hybrid plants for existing Lumisteria flowers and crops. It uses the Hybrid Crop Engine to facilitate the appearance of these new varieties. Players can discover different hybrids for Forget-Me-Not, Iris, Hollyhock, Lavender, and Foxglove. There are three hybrids for each flower type, resulting in a total of 15 new crops.
Lumisteria Small Fruits Tree for Json Assets introduces tree crops designed for indoor cultivation. These crops require 25 days to grow, regrow in 5 days, and yield two fruits per harvest. They primarily serve a decorative purpose rather than being a highly profitable option. To obtain seeds, one fruit and a seed maker are necessary. Available varieties include small orange, apple, and cherry trees.
The Plant and Fertilize All mod enables bulk seed planting and fertilizing with a single click. When holding the modifier key (default Left Shift) and planting a seed or placing fertilizer, the mod plants outward from the origin until it exhausts contiguous space or the player's supply of items. Contiguous space includes diagonal tiles by default, but this can be configured. Holding the straight mod key (default Left Ctrl) plants in a straight line, while holding both the straight mod key and the main modifier key plants in a 3-tile wide straight line.
This mod provides detailed information about crop growth when hovering over crops either in hoe dirt or garden pots.
This mod affects the display size and colour of all crops, randomly assigning a size and tint variation to each planted crop.
The mod apparently works with some modded flowers as well; they have to add an entry to Data/ObjectInformation to be found.
This mod, called Harvest Seeds, adds a chance to acquire seeds when harvesting crops. By default, there is a 10% probability of receiving one to two seeds per harvested crop. Crops that regrow upon harvesting do not drop seeds by default with this mod.
The "More Giant Crops" mod enables the addition of new giant crops to the game. It functions by allowing users to include custom giant crop textures. These textures, in .png format, are placed into an 'assets' folder created by the mod upon its initial run. For mod authors, the image files must be named using the crop's produce ID and adhere to exact dimensions of 48 pixels wide by 64 pixels high.