A client-side blueprint planner for Tinkers' Construct 3: see exactly what a tool, armor piece or bow will end up like before you forge it.
Tinkers' Antique is an unofficial fork of the Tinkers' Construct mod, specifically for Minecraft version 1.12.2. Its purpose is to provide an updated and distinct experience, with its name referencing the older age of 1.12. This mod requires Mantle, and users updating from the original Tinkers' Construct should reset their config file. It is designed with retro-compatibility in mind, aiming to prevent immediate issues during migration. Users encountering problems are directed to report them on GitHub.
Tinker in Caves is an addon for Tinkers' Construct 3 that adds compatibility with Alex's Caves.
Tinkers' Jewelry is a mod designed to enable the creation of Curios trinkets using Tinkers' Construct. Its specific purpose is to introduce accessories that provide varied effects based on their material composition. Currently, the mod features one piece of jewelry, the ring, with plans for bracelets, necklaces, and crowns. Each accessory is crafted from two components: a metal fixture, which determines durability and effectiveness, and a cut gemstone, which dictates the effect. These effects encompass stat boosts such as reach, armor, and speed, as well as status effects like fire damage and poison. The mod also introduces eight new craftable gems via casting recipes, in addition to adding effects to existing vanilla gemstones. The Apothic Attributes library is utilized to integrate more status and effects compatible with Apotheosis.
A simple tconstruct library that uses Eventbus Listener and mixin to add a few modifier hooks that will be used in authors future projects.
Originally from Forged in Fire, I decided to carry it over to Tinkers' Compatibility when I added Ice & Fire support.
Construct's Casting adds comprehensive integration and compatibility between Tinkers Construct and Iron's Spells n' Spellbooks in the form of new recipes, tools, tool materials, modifiers, and a couple of magic spells.
Tinkers' Thinking is an addon mod designed for Tinkers' Construct. Its purpose is to expand upon the existing game by introducing various related features. These include additional staffs crafted from materials like quartz, magma, clay, amethyst, and blood, each possessing unique specialties. The mod also adds pails, which are larger than vanilla buckets and can be modified. Furthermore, it introduces new modifiers and three new materials: Lightite, Dusk, and Soupium. The developer states that more features are planned for future updates.
Tinkers' JSON Things is an addon for Tinkers' Construct that contains no Java code, utilizing the mod Json Things. Its primary purpose is to function as a fully playable, survival-friendly Tinkers' Construct addon, introducing new tools and armor. It also serves as an example for users interested in creating Tinkers' Construct datapacks and no-Java code addons.
Tinkers' Construct addon that adds tool leveling system.
Balanced Mod integrations and Tweaks for Tinkers' Construct for Modpacks
Fully plan a Tinkers' Construct tool before making it!
A Tinkers Construct addon with new weapons, materials, and modifiers.
Addon for Ex Nihilo: Sequentia to support Tinker's Construct
Sentient tinkers tools and other compatability between Tinker's Construct and Blood Magic
Adds Tinkers Construct compatibility for many of your favorite mods!
The Aether tools in Tinkers' Construct
Adds slime armor and items with cool abilities
Compatibility Mod between Dynamic trees and Tinkers Construct
This is a fork of PlusTiC by Landmaster.
Slab Machines introduces compact half-block slab variations of essential survival utilities and workstations.