Ward Blocks [FABRIC] Mod 1.16.3–1.21.1
MODThis Fabric mod, Ward Blocks, introduces six unique area-effect blocks designed to offer various in-game benefits and perks. These blocks cannot be crafted and must be discovered in chests across different dimensions. The specific functions include Growth, which accelerates plant and crop growth; Health, providing player regeneration and saturation; Defense, granting strength and resistance; Experience, instantly eliminating hostile mobs and spawning XP orbs; Attack, eliminating hostile mobs within range; and Loot, which also eliminates hostile mobs but spawns various items. All six blocks require a redstone signal for activation.
This Fabric mod, Ward Blocks, introduces six unique area-effect blocks designed to offer various in-game benefits and perks. These blocks cannot be crafted and must be discovered in chests across different dimensions. The specific functions include Growth, which accelerates plant and crop growth; Health, providing player regeneration and saturation; Defense, granting strength and resistance; Experience, instantly eliminating hostile mobs and spawning XP orbs; Attack, eliminating hostile mobs within range; and Loot, which also eliminates hostile mobs but spawns various items. All six blocks require a redstone signal for activation.
For versions 1.18 and above, the Attack, Experience, and Loot blocks feature new data-driven capabilities. These blocks utilize tag lists to define included or excluded mobs. The Loot block specifically includes four distinct loot tag lists: common, uncommon, rare, and very rare. Both mob and loot lists support vanilla and modded items or mobs. These lists can be customized using a simple datapack, with a sample provided. Additionally, various values for each block can be adjusted through the mod's configuration file.
![Ward Blocks [FABRIC] — Ward Blocks [FABRIC] screenshots 1–2](https://media.startmod.dev/catalog-images/minecraft/cf-381905/ward-blocks-fabric-diagonal-01-e41e7a35d38c.webp)
