Tensura EP and Evolving Armour, Tools and Weapons Mod 1.19.2

MOD

The "Tensura EP and Evolving Armour, Tools and Weapons" mod introduces an evolution system for various in-game items. Its purpose is to allow vanilla armor and tools to evolve, alongside weapons from the Tensura mod that currently lack an evolution point (EP) system. For example, vanilla leather armor can evolve through stages like Monster Leather D, C, B, A, and Special A. Gold armor progresses to Chainmail, Iron, Diamond, Netherite, and then Low Magisteel. Shields can also evolve from a base shield to Armoursaurus Shield and ultimately to a Tempest Scale Shield.

The "Tensura EP and Evolving Armour, Tools and Weapons" mod introduces an evolution system for various in-game items. Its purpose is to allow vanilla armor and tools to evolve, alongside weapons from the Tensura mod that currently lack an evolution point (EP) system. For example, vanilla leather armor can evolve through stages like Monster Leather D, C, B, A, and Special A. Gold armor progresses to Chainmail, Iron, Diamond, Netherite, and then Low Magisteel. Shields can also evolve from a base shield to Armoursaurus Shield and ultimately to a Tempest Scale Shield.

This mod extends its evolution mechanics to include items from several other mods. It supports Simply Swords, Cisco's Content/Armoury, Ice and Fire, and Gobber, integrating their respective armors, tools, and weapons into the evolution framework. The mod specifies EP requirements for evolution and minimum EP values after an item has evolved. For instance, a wooden tool requires 750 EP to evolve, becoming a stone tool with a minimum of 750 EP. Some items, like shears, tridents, fishing rods, and flint and steel, are explicitly stated not to evolve.

Tensura EP and Evolving Armour, Tools and Weapons — Diamond