Spellbound Enchantments [Fabric] Mod 1.16.1–1.20.1
MODSpellbound Enchantments [Fabric] introduces 39 new enchantments: 10 for weapons, 12 for armor, 6 for tools, and 11 for an entire kit. To prevent enchantment overflow, all Spellbound enchantments are incompatible with others within their specific category, with most categories including one or more vanilla enchantments. For example, damage enchantments are incompatible with Sharpness, Power, Smite, or Bane of Arthropods. Utility weapon enchantments are incompatible with Knockback, Punch, and Riptide. Armor protection enchantments are incompatible with Protection and its variants. Retaliation enchantments are incompatible with Thorns.
Spellbound Enchantments [Fabric] introduces 39 new enchantments: 10 for weapons, 12 for armor, 6 for tools, and 11 for an entire kit. To prevent enchantment overflow, all Spellbound enchantments are incompatible with others within their specific category, with most categories including one or more vanilla enchantments. For example, damage enchantments are incompatible with Sharpness, Power, Smite, or Bane of Arthropods. Utility weapon enchantments are incompatible with Knockback, Punch, and Riptide. Armor protection enchantments are incompatible with Protection and its variants. Retaliation enchantments are incompatible with Thorns.
Tool efficiency enchantments are incompatible with Efficiency, while luck enchantments (fortune/looting) are incompatible with Fortune or Looting respectively. Fishing lure enchantments are incompatible with Lure. Item maintenance enchantments are incompatible with Unbreaking, and item repair enchantments, which are treasure enchantments by default and cannot be made at an enchanting table, are incompatible with Mending. An example is Dullness, a damage enchantment for digging tools, or Airline, a utility enchantment for projectile weapons that tethers the user to their projectiles.
