Sanity: Descent Into Madness Mod 1.16–1.20.1

MOD

Sanity: Descent Into Madness is a Minecraft mod that integrates a sanity mechanic, inspired by Don't Starve. This mod introduces a new vital stat representing mental health. Players must maintain high sanity levels to avoid negative consequences, which can include a fatal outcome. As sanity diminishes, players may experience auditory and visual hallucinations, distorted vision, and impaired cognitive function. Eventually, players will be attacked by "inner entities," described as creations of their own mind. Additionally, certain in-game mobs will react to the player's unstable mental state.

Sanity: Descent Into Madness is a Minecraft mod that integrates a sanity mechanic, inspired by Don't Starve. This mod introduces a new vital stat representing mental health. Players must maintain high sanity levels to avoid negative consequences, which can include a fatal outcome. As sanity diminishes, players may experience auditory and visual hallucinations, distorted vision, and impaired cognitive function. Eventually, players will be attacked by "inner entities," described as creations of their own mind. Additionally, certain in-game mobs will react to the player's unstable mental state.

The mod provides various methods for both losing and restoring sanity. An initial item players might craft is a garland, made from small flowers, which helps prolong sanity. However, contact with water causes the garland to deteriorate more quickly. Sanity: Descent Into Madness is highly configurable, with options available in a configuration file and dimension-specific settings located in config/sanitydim/dimension/custom_config.toml. The mod requires Minecraft Forge and GeckoLib. There is a known bug in Minecraft 1.16 affecting entity animations, though it is not expected to significantly impact gameplay.

Sanity: Descent Into Madness — Sanity: Descent Into Madness screenshots 1–3
Sanity: Descent Into Madness — Sanity: Descent Into Madness screenshots 4–5