Regrowth Mod 1.18.2–1.21.11
MODRegrowth is a game mod that enhances animal and monster behaviors, as well as villager actions, without significant server impact. By default, animals and some monsters will consume plants, heal from eating them, and promote plant regrowth. Villagers will autonomously improve their villages by adding lighting, building stone walls and wood fences, repairing impassable roads, filling potholes, cutting grass, trimming tree leaves, and removing troublesome cactus. No configuration is required for these default functionalities.
Regrowth is a game mod that enhances animal and monster behaviors, as well as villager actions, without significant server impact. By default, animals and some monsters will consume plants, heal from eating them, and promote plant regrowth. Villagers will autonomously improve their villages by adding lighting, building stone walls and wood fences, repairing impassable roads, filling potholes, cutting grass, trimming tree leaves, and removing troublesome cactus. No configuration is required for these default functionalities.
The mod offers extensive customization options, allowing users to control every aspect of Regrowth. Players can enable or disable specific features, including which animals and creatures (even modded ones) consume or regrow plants. Users can also adjust the frequency of these events by setting the "seconds between events." Villager improvements are similarly customizable; for example, users can prevent villagers from cutting grass or enable them to place torches in dark buildings. For multiplayer server play, Regrowth must be installed on both the client and the server.

