Phantoms of The End Mod 1.16.5–1.18.2
MODPhantoms of The End modifies phantom spawn mechanics. Phantoms are now exclusively located in the End dimension. Within the End, they can be found in biomes that are not End Barrens, Small End Islands, or The End. Additionally, the mod introduces large groups of phantoms that patrol the skies around End Cities, presenting new challenges for players exploring these structures.
Phantoms of The End modifies phantom spawn mechanics. Phantoms are now exclusively located in the End dimension. Within the End, they can be found in biomes that are not End Barrens, Small End Islands, or The End. Additionally, the mod introduces large groups of phantoms that patrol the skies around End Cities, presenting new challenges for players exploring these structures.
The mod aims to relocate phantom encounters from the overworld to the End, altering the typical phantom attack experience. It explicitly removes regular phantom spawns from their default locations. Instead, phantoms are designed to appear uncommonly in specific End biomes and in larger groups around End Cities. The source recommends pairing this mod with Drowsy, which manages player buffs and debuffs based on sleep patterns.

