Nondirectional Damage Tilt Fix Mod 1.20–26.3

MOD

The Nondirectional Damage Tilt Fix mod addresses a specific issue within Minecraft, identified as [MC-259212]. This bug causes non-directional damage sources to incorrectly use directional damage tilt after a player has previously taken damage from a directional source. The mod's purpose is to restore the intended behavior for damage tilt mechanics. Directional damage tilt, which existed in single-player Minecraft before being affected by the 1.3 server and client merge, was reportedly fixed in version 1.19.4. However, the fix omitted a crucial check for determining if the damage was locational or not.

The Nondirectional Damage Tilt Fix mod addresses a specific issue within Minecraft, identified as [MC-259212]. This bug causes non-directional damage sources to incorrectly use directional damage tilt after a player has previously taken damage from a directional source. The mod's purpose is to restore the intended behavior for damage tilt mechanics. Directional damage tilt, which existed in single-player Minecraft before being affected by the 1.3 server and client merge, was reportedly fixed in version 1.19.4. However, the fix omitted a crucial check for determining if the damage was locational or not.

This mod resolves the oversight by implementing the missing check. It ensures that if damage is directional, the tilt originates from that specific direction. Conversely, if the damage is non-directional, the player will tilt either left or right, mimicking the behavior present before the issue arose. The mod is lightweight and requires no setup or configuration. Users only need to place it in their Fabric or NeoForge mods folder corresponding to their Minecraft version, and it will function on any server.

Nondirectional Damage Tilt Fix — Fixed non-locational tilt