NoDamI (No Damage Immunity) Mod 1.7.10–1.16.5
MODThis mod aims to improve PvE and PvP by removing/changing the redundant damage immunity system (i-frames for 10 ticks, or 0.5 seconds, everytime an entity takes damage) implemented by Mojang long ago, without breaking the game.
This mod aims to improve PvE and PvP by removing/changing the redundant damage immunity system (i-frames for 10 ticks, or 0.5 seconds, everytime an entity takes damage) implemented by Mojang long ago, without breaking the game.
- Attacks that are charged 75% or less does not knockback by default.
