JMX Mod 1.15.1–1.20
MODJMX integrates FREX Rendering API features into Minecraft's JSON model loading system. It allows for configuring all JSON models to load as FREX meshes, which might modestly reduce memory usage due to more efficient data structures. Key features include backwards compatibility with Vanilla model JSONs, alternate texture definitions for each face, and support for up to two sprite layers per face. Additionally, it provides material specifications to control lighting and render layers.
JMX integrates FREX Rendering API features into Minecraft's JSON model loading system. It allows for configuring all JSON models to load as FREX meshes, which might modestly reduce memory usage due to more efficient data structures. Key features include backwards compatibility with Vanilla model JSONs, alternate texture definitions for each face, and support for up to two sprite layers per face. Additionally, it provides material specifications to control lighting and render layers.
The mod also includes material inheritance, mirroring other JSON model inheritance functionalities. JMX supports separate definitions for FREX renderers, useful for shaders, and FREX definitions can reference shaders loaded via the FREX JSON material loader. The source does not explicitly state any requirements for using JMX, only listing its capabilities.
