ImmediatelyFast Reforged (Unofficial) - DISCONTINUED Mod 1.18.2–1.19.2
MODImmediatelyFast Reforged (Unofficial) is a discontinued port created due to the prior lack of Forge versions for the original mod. Its general purpose is to optimize immediate mode rendering through a custom buffer implementation, which efficiently batches draw calls and uploads data to the GPU. Specific optimizations include entities, block entities, particles, text rendering, GUI/HUD, and immediate mode rendering from other mods. It also features targeted optimizations for map rendering, HUD rendering, and text rendering by modifying vanilla rendering code for improved efficiency.
ImmediatelyFast Reforged (Unofficial) is a discontinued port created due to the prior lack of Forge versions for the original mod. Its general purpose is to optimize immediate mode rendering through a custom buffer implementation, which efficiently batches draw calls and uploads data to the GPU. Specific optimizations include entities, block entities, particles, text rendering, GUI/HUD, and immediate mode rendering from other mods. It also features targeted optimizations for map rendering, HUD rendering, and text rendering by modifying vanilla rendering code for improved efficiency.
The port itself currently does not alter the original optimizations. Code-side differences involve adapting class references and mixin injection points for SRG and Forge, removing an original embedded library via default mixin annotation classes, and removing compatibility modes for two mods unavailable on Forge. ImmediatelyFast Reforged does not support Optifine; however, users can utilize Rubidium and Oculus. There are no stated requirements for other mods to function with this mod.
