Human Companions Mod 1.16.5–1.20.1
MODHuman Companions introduces recruit-able human allies, including knights, archers, axeguards, and arbalists, who live in wilderness houses throughout various biomes. Players can earn their friendship by feeding them requested meals.
Human Companions introduces recruit-able human allies, including knights, archers, axeguards, and arbalists, who live in wilderness houses throughout various biomes. Players can earn their friendship by feeding them requested meals.
Once recruited, companions fight alongside the player, carry inventory items, automatically equip upgraded armor and weapons, and can be ordered to patrol base areas.


