Fluid Tick Structure Processor Mod 1.20.1–1.21.1
MODFluid Tick Structure Processor is a utility mod designed to make fluids within generated structures immediately begin flowing. Ordinarily, fluids in structures remain static until a block update occurs. This mod addresses this by automatically ticking all fluid blocks inside a structure as soon as it loads. It introduces a new structure processor that, when applied to a structure, searches for all fluid blocks within it and schedules each for a fluid tick.
Fluid Tick Structure Processor is a utility mod designed to make fluids within generated structures immediately begin flowing. Ordinarily, fluids in structures remain static until a block update occurs. This mod addresses this by automatically ticking all fluid blocks inside a structure as soon as it loads. It introduces a new structure processor that, when applied to a structure, searches for all fluid blocks within it and schedules each for a fluid tick.
This process ensures that water, lava, and other modded fluids start flowing right after structure generation. The processor can be applied to any structure via a datapack. Its purpose is to prevent 'frozen' water or lava within generated structures, making structures with fluid features behave naturally. The mod has no impact on gameplay beyond this specific fluid behavior and is fully data-driven, compatible with other structure or fluid mods.
