Figura Mod 1.16.5–1.21.4
MODName the texture the same as the non-emissive counterpart, then add to the end > > And don't forget to set the places you don't want to glow to transparent black (#00000000), to also ensure compatibility with shader mods.
Name the texture the same as the non-emissive counterpart, then add to the end > > And don't forget to set the places you don't want to glow to transparent black (#00000000), to also ensure compatibility with shader mods.
Where: > > "" is the global table which contains all animations > > "" is the name of the model you are accessing the animation from > > "" is, as the name says, the animation name.

