Extra Anvils Mod 1.12.2–1.16.2
MODExtra Anvils introduces several new anvil types with enhanced functionalities compared to the vanilla anvil. A key feature is the removal of the damage cap for falling anvils, making them viable for mob farming. Additionally, if an anvil strikes a mob, any damage it would normally sustain from hitting the ground is negated. Specific new anvils include the Gold Anvil, offering a 4x level cap and 4x break resistance, and the Diamond Anvil, which provides an unlimited level cap (32768 in 1.12) and 64x break resistance (32x in 1.12).
Extra Anvils introduces several new anvil types with enhanced functionalities compared to the vanilla anvil. A key feature is the removal of the damage cap for falling anvils, making them viable for mob farming. Additionally, if an anvil strikes a mob, any damage it would normally sustain from hitting the ground is negated. Specific new anvils include the Gold Anvil, offering a 4x level cap and 4x break resistance, and the Diamond Anvil, which provides an unlimited level cap (32768 in 1.12) and 64x break resistance (32x in 1.12).
The mod also includes a Stone Anvil with half the level cap and a durability of only three uses, though it is inexpensive. Beyond these, the mod supports over a dozen other mods, potentially adding up to 24 more anvils, each with unique stats detailed in tooltips. Custom anvils can also be created via the built-in configuration. For version 1.14.x, the mod is fully compatible with Anvil Tweaks and largely compatible with Apotheosis. Modded metal anvils for 1.14.x are currently without textures but retain their functional stats and can be enabled manually with datapacks and resource packs/loaders.
