Class Enhancement Mod 1.20.1
MODClass Enhancement introduces a flexible, configuration-driven class system. It enables the implementation of custom classes with deep mod support. Key features include a smooth graphical user interface for class selection and extensive customization options. Modpack developers can assign starter items, attributes (buffs and debuffs), and commands, including those for mods like Pehkui. Text color codes are also supported for displayed information. Nearly all aspects of the mod are customizable.
Class Enhancement introduces a flexible, configuration-driven class system. It enables the implementation of custom classes with deep mod support. Key features include a smooth graphical user interface for class selection and extensive customization options. Modpack developers can assign starter items, attributes (buffs and debuffs), and commands, including those for mods like Pehkui. Text color codes are also supported for displayed information. Nearly all aspects of the mod are customizable.
Modpack developers configure custom classes via the class_enhancement.toml file, specifically within the [custom_classes] segment. This configuration allows for customizing up to 100 pre-existing class slots. Each custom class can have a unique internal ID, display name, lore description, cosmetic stat summary lines, mechanical attributes, main and off-hand items, armor, and starting items. Commands, which execute upon class selection, must be written without a prefix and can use a %player% placeholder. The mod is made to work with Difficulty Enhancement.

