Biome Blends Mod 1.20.1–26.3
MODBiome Blends introduces items for altering biomes in desired locations. Users craft a bland blend from clay, white dye, and paper. This bland blend is then combined with biome-related items to produce specific biome blends. These blends are applied to the ground with a right-click. By default, the mod includes blends for all vanilla biomes, each with a default radius of 4 blocks vertically and horizontally. This radius is configurable through the mod's settings or data packs.
Biome Blends introduces items for altering biomes in desired locations. Users craft a bland blend from clay, white dye, and paper. This bland blend is then combined with biome-related items to produce specific biome blends. These blends are applied to the ground with a right-click. By default, the mod includes blends for all vanilla biomes, each with a default radius of 4 blocks vertically and horizontally. This radius is configurable through the mod's settings or data packs.
To function, Biome Blends requires Architectury API. The Fabric version additionally needs Fabric API and Forge Config API Port. The mod supports data packs, allowing users to add, remove, or modify blends. Data pack features include restricting blend usage by biome, dimension, or namespace, defining the range of effect, specifying a remainder item after use, and assigning custom sounds and particles upon application. Biome Blends is compatible with Biomes O' Plenty (requiring Biome Blends 1.4+) and Oh The Biomes We've Gone (requiring Biome Blends 1.4.1+).

