Armor Damage Limit Mod 1.18.2–1.21.5
MODArmor Damage Limit addresses a specific issue in Minecraft where armor durability loss correlates directly with damage received. This can lead to armor breaking instantly from massive single-hit damage events encountered in certain modpacks or with particular mods. An example given is the Gorgon from Ice and Fire, which can inflict damage up to the integer limit when petrifying players, resulting in immediate armor destruction.
Armor Damage Limit addresses a specific issue in Minecraft where armor durability loss correlates directly with damage received. This can lead to armor breaking instantly from massive single-hit damage events encountered in certain modpacks or with particular mods. An example given is the Gorgon from Ice and Fire, which can inflict damage up to the integer limit when petrifying players, resulting in immediate armor destruction.
The mod's purpose is to modify armor durability loss logic to prevent excessive durability depletion from a single hit. It achieves this by ensuring that the durability lost per hit does not exceed a configurable percentage of an armor piece's maximum durability. Both this percentage and a blacklist for specific armor items are configurable within the config/ArmorDamageLimit.toml file.
