Ancient Warfare 3 NPCs Mod 1.21–1.21.1
MODThe Ancient Warfare 3 NPCs mod integrates Ancient Warfare 2 NPCs into modern Minecraft versions. Its purpose is to introduce various Non-Player Characters, both workers and combatants, along with associated functional blocks, to the game. NPCs derive food from either a Townhall or a designated upkeep point. To assign a job, a player must click a worker NPC using a specific wooden tool relevant to their role. Workers require a home to sleep at night; otherwise, they will remain stationary.
The Ancient Warfare 3 NPCs mod integrates Ancient Warfare 2 NPCs into modern Minecraft versions. Its purpose is to introduce various Non-Player Characters, both workers and combatants, along with associated functional blocks, to the game. NPCs derive food from either a Townhall or a designated upkeep point. To assign a job, a player must click a worker NPC using a specific wooden tool relevant to their role. Workers require a home to sleep at night; otherwise, they will remain stationary.
The mod includes several worker types: Farmers, who operate crop farms and millstones (requiring a wooden hoe); Lumberjacks, who manage tree farms and woodmills (requiring a wooden axe); Miners, who work the Quarry (requiring a wooden pickaxe); and Deliverymen, who route orders and sort the warehouse (requiring leather boots). Combat NPCs consist of Fighters, Archers (requiring a bow), and Siege Engineers (requiring a wooden hammer). Added blocks include the Townhall, the core of a castle; the Armory, for combat NPC equipment; and the Strategy Table, for combat NPC work orders.
