Altered Damage Mod 1.18.2–26.3
MODAltered Damage is a minimalistic, configurable mod designed to modify damage taken by players and other entities. It allows for both increasing and decreasing the damage received. A specific configuration option exists to prevent taking fatal damage from the applied modifier, particularly from sources like poison and starvation.
Altered Damage is a minimalistic, configurable mod designed to modify damage taken by players and other entities. It allows for both increasing and decreasing the damage received. A specific configuration option exists to prevent taking fatal damage from the applied modifier, particularly from sources like poison and starvation.
The mod offers several configuration options, including 'preventFatalModifiedDamage', which defaults to true, and 'alterEntityDamageTaken' and 'alterPlayerDamageTaken', both also defaulting to true. It also includes 'entityDamageModifier' and 'playerDamageModifier', both with a default value of 2.0 and a configurable range between 0.01 and 20.0.
