Werewolfs and Vampires Modpack 1.20.1
MODPACKThe Werewolfs and Vampires modpack allows players to choose one of three classes: Hunter, Werewolf, or Vampire. As a Hunter, players can gain immunity to becoming a werewolf or vampire by injecting themselves with a garlic syringe. Hunters craft custom weapons and armor to hunt vampires and werewolves, and can raid other villages. Hunter villages contain special villagers who assist in unlocking content. The modpack is explicitly stated not to be a single mod but a collection, with the Vampire mod by maxanier and Cheaterpaul, and the Werewolves mod by Cheaterpaul.
The Werewolfs and Vampires modpack allows players to choose one of three classes: Hunter, Werewolf, or Vampire. As a Hunter, players can gain immunity to becoming a werewolf or vampire by injecting themselves with a garlic syringe. Hunters craft custom weapons and armor to hunt vampires and werewolves, and can raid other villages. Hunter villages contain special villagers who assist in unlocking content. The modpack is explicitly stated not to be a single mod but a collection, with the Vampire mod by maxanier and Cheaterpaul, and the Werewolves mod by Cheaterpaul.
To become a Vampire, players can either be bitten and wait for an effect timer to expire, or obtain vampire fangs from killing a vampire. Vampires level up via a craftable or discoverable vampire altar. To become a Werewolf, players must be bitten by a werewolf, which has a small chance, then sleep. Upgrades for werewolves require a werewolf altar, broken bones, livers, and killing enough mobs, with different mobs contributing varying "prey snatched" values. NPCs in the included mods will attack members of opposing classes but not their own.

