A little more life on the farm. Explore new characters, visuals, and adventures.
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MODThis mod, called Harvest Seeds, adds a chance to acquire seeds when harvesting crops. By default, there is a 10% probability of receiving one to two seeds per harvested crop. Crops that regrow upon harvesting do not drop seeds by default with this mod.
MODYou can customize this mod by editing the config file or using Generic Mod Config Menu.
MODFarm Animal Harvest Helper organizes farm animals that are ready for resource harvesting. These animals will line up in front of the food trough until they are tended. By default, they wait in line until noon each day before resuming their normal routines. This behavior can be extended, as users can configure the mod to have animals wait all day by setting MaxWaitHour to -1 in the configuration.
MODBetter Shop Menu changes the shop menu into a grid (can be disabled in the config file), and adds buttons to filter by category and sort by price/name.
MODCarry Chest lets you pick up chests even if they're not empty.
More Grass Starters adds nine new grass types for decorative purposes.
MODAllow content patcher mods, such as Garden Variety UI to override the custom assets used in this mod.
This mod, Magic, introduces a complete spell system into the game. Its specific purpose is to integrate magical abilities for players to utilize. Required components for its operation include SMAPI, Json Assets, Mana Bar, and SpaceCore.
More Rings introduces seven new rings, each providing specific in-game effects. These include the Quality+ Ring, which gives a 12.5% chance of higher crop quality, and the Refreshing Ring, designed to passively restore stamina. The mod also features the Ring of Diamond Booze to negate the tipsy effect from alcohol, and the Ring of Far Reaching for using tools at a distance. For health, the Ring of Regeneration passively restores it, while the Ring of True Sight allows players to see the contents of mining nodes and artifact spots. Additionally, the Ring of Wide Nets makes the fishing bar 50% larger.
MODThe More Buildings mod introduces new structures into the game, each with unique effects. Players can purchase these additions from Robin's construction menu. Available buildings include the Spooky Shed, which spawns specific mobs when entered based on an item placed in its crystal, such as bats from Bat Wings or squid kids from Solar Essence. Other structures are the Mini Spa, designed to restore stamina, and the Fishing Shack, which enables re-catching any fish, including legendary varieties.
MODConsole Code lets you write and execute C# code from the SMAPI console.
MODCustom NPC Fixes addresses several issues related to non-player characters in Stardew Valley. Its specific purpose is to correct problems with NPC spawning in custom locations, improve their pathing to these custom areas, and properly implement schedules for new NPCs within the game environment. This mod operates automatically for all custom NPCs once it is installed and running.
MODDynamic Game Assets is a mod designed to enable content packs to introduce custom content into the game. Its specific purpose is to eventually replace Json Assets, offering features such as built-in optimized animation support and the ability to modify object behavior daily using Content Patcher conditions. It prevents ID shuffles when installing new content packs and ensures that overwriting a pack does not leave lingering items. The mod is compatible with Stardew Valley 1.5.5+ on Linux, macOS, and Windows, supporting both single-player and multiplayer modes.
Json Assets lets content packs add custom content to the game.
MODContent Patcher Animations lets you animate textures in Content Patcher with its EditImage action.
MODBetter Meteorites is a game mod that enhances the loot obtained from meteorites. Its specific purpose is to increase the quantity of items dropped when meteorites are broken. This includes a higher yield of stone, coal, iridium ore, and various geodes. The mod is compatible with Stardew Valley version 1.5.5 and newer, functioning across Linux, macOS, and Windows operating systems in both single-player and multiplayer modes.
MODThe "More Giant Crops" mod enables the addition of new giant crops to the game. It functions by allowing users to include custom giant crop textures. These textures, in .png format, are placed into an 'assets' folder created by the mod upon its initial run. For mod authors, the image files must be named using the crop's produce ID and adhere to exact dimensions of 48 pixels wide by 64 pixels high.
MODAdds a live minimap based on the in-game location, including players, NPCs, and signs with items on them. (By default it's cached when you enter the location, but you can enable full realtime if you prefer.).