Explore gameplay changes, building tools, and new looks for your Pals.
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MODThis mod, titled "Play as Victor," allows players to assume the role of Victor. Due to Victor's height difference compared to the standard player character, a comprehensive "all hairs" version is not feasible. The mod requires a minimum of two files for installation: the "Play as Victor" file and "Victor Hair," if the player wishes Victor to have hair. Additionally, players can install invisible helmets to prevent helmets from interfering with Victor's hair.
MODIf you are just now installing your first Pak mod please also enable BPModLoaderMod found here: Palworld\Pal\Binaries\Win64\Mods.
MODStorage+ combines the real storage containers of all loaded bases owned by your guild into one shared resource pool for crafting, production, and building. It allows crafting, smelting, and building with materials stored at other loaded guild bases. The mod displays combined material counts in the vanilla crafting and building menus, supporting normal storage containers and permission-checked guild chests. Cached resource checks are designed to reduce building stutter, and safe target-base transactions feature container GUID deduplication. There is no custom UI, virtual inventory, configuration, or in-game console required.
MODAdds a photo mode to the game with a free moving camera and the ability to hide the hud.
MODUse CTRL + NumPlus to increase time dilation & CTRL + NumMinus to decrease time dilation.
MODThis mod, named Time Manager, allows users to modify the game's time cycle. Its specific purpose is to change the time of day to either day or night, or to make the day last indefinitely. This is achieved through chat commands: "?MakeDay" sets the time to day, "?MakeNight" sets it to night, and "?PermDay" activates permanent day.
MODLeaving this up for those who want to use older builds of the game when this was useful.
MODTeh Electrician is a mod designed to allow players to modify the power consumption of electrical appliances within their base. Its specific purpose is to provide control over electricity costs for in-game objects. Users can adjust individual values for every electricity-consuming object through a configuration file, enabling them to increase or decrease power requirements as desired. A universal setting is also available to set all power consumption to zero.
MODThe First Person Mod introduces a first-person perspective into the game. Users can activate this perspective by pressing the Alt + C keys. To revert to the original camera, the Alt + V keys can be used. Upon initial activation, it is necessary to jump, which correctly resets the camera height.
MODMonochromon is a game modification that replaces the in-game creature Mammorest, internally named "GrassMammoth," with Monochromon from Digimon. Additionally, it replaces Mammorest Cryst with Vermilimon. The mod includes a custom texture for Vermilimon, created due to the character's unpopularity and lack of existing textures. The tummy texture was also adjusted to align with reference art, as the original did not feature the correct white coloring in that area. This modification was commissioned by Tyrannomon.
MODThe Teh Electrical Appliances Mod modifies the electric heater and cooler in the game. Its specific purpose is to remove the requirement for fire or ice Pals to be assigned to these appliances for them to function. Instead, the heater and cooler only consume electricity.
MODThe Instant Butchering mod removes the butchering animation from the game, making the process of butchering animals instantaneous. This mod is designed for players who prefer to avoid the visual animation associated with butchering.
MODSkips the patch notes automatically when you launch the game instead of having to do it manually.
MODTeh Custom Base Ticks is a Lua script that allows players to adjust base tick intervals when outside of a base. This modification aims to maintain "smarter" worker behavior at greater distances from the base, potentially impacting performance. It alters the tick interval, which dictates how frequently the WorkerDirector assigns tasks to workers. A higher tick interval means more time between task assignments, affecting how workers respond to tasks, such as item transportation, when the player is far from the base. The mod offers generic overrides in its configuration for general adjustments.
MODRagundah's Pal Variants introduces diverse aesthetic modifications for each Pal within the game, incorporating a minimum of five variants per Pal. These alterations encompass changes in coloration, material, or texture. The mod aims to cater to players familiar with both Pokémon and Ark. Each variant is assigned a rarity, and players can expect to encounter most variants within 20-30 minutes of casual gameplay.
MODReplace Direhowl/Vixy by Akamaru/Akamaru Young
MODThe Pal Analyzer mod provides a customizable tooltip above a Pal's head when hovered over. This tooltip can display various details, including Health (and IV), Attack (and IV), Defense (and IV), Capture Count, the number of Pals in the box, Active Skills, Passive Skills, Item Drops, and Work Suitability. It is a client-side-only mod, compatible with both single-player and multiplayer modes, and should not be installed on a dedicated server.
MODThe Larger Pal Merchant Inventory mod modifies the Pal Merchant's inventory in Palworld. Its primary purpose is to increase the number of Pals available for purchase, offering variations with stock levels of 15, 25, or 50 Pals. The mod also adjusts the maximum level range for these Pals. Additionally, it updates the stock to include more Pals and introduces a low chance of seeing Legendary or Experimental Pals, if present in the installed variation.