Ranch Animation Resource Mod 0.7.1
MODThe Ranch Animation Resource mod serves to eliminate the requirement for Unreal Engine or the Palworld Modding Kit for mod developers aiming to introduce Ranch suitability to any Pal within the game. It specifically packages animations necessary for Pals to drop items in the Ranch. This mod is primarily intended for modders, as players generally only need it if another mod explicitly directs them to install it. It provides a resource for integrating Ranch suitability without needing the aforementioned development tools.
The Ranch Animation Resource mod serves to eliminate the requirement for Unreal Engine or the Palworld Modding Kit for mod developers aiming to introduce Ranch suitability to any Pal within the game. It specifically packages animations necessary for Pals to drop items in the Ranch. This mod is primarily intended for modders, as players generally only need it if another mod explicitly directs them to install it. It provides a resource for integrating Ranch suitability without needing the aforementioned development tools.
Modders can utilize this resource by incorporating a specific animation value into their blueprints for Pals. The format for this value is "/Game/Mods/RanchAnimationResource/XXXX/BP_XXXX_SpawnItem.BP_XXXX_SpawnItem_C", where "XXXX" represents the in-game name of the Pal. Exceptions apply to Yakushima Slimes (using "Slime"), Yakushima Bats (using "Bat"), and Yakushima Demon Eye/Eye of Cthulhu (using "Eye"). For variants, the original Pal's name should always be used. Hartalis is currently unsupported due to missing animation maps. The mod is compatible with all existing mods and will not conflict with existing Ranch suitability mods.

