AllTechnologyMod 0.1.4.0

MOD

The AllTechnologyMod aims to unlock technologies within the game. It can either unlock all technologies up to level 50, which is compatible with existing save files, or it can unlock technologies only up to the player's current level. When configured to the latter, it also unlocks new technologies as the player levels up in-game. A key limitation of this mod is that it does not provide functionality to re-lock technologies once they have been unlocked.

The AllTechnologyMod aims to unlock technologies within the game. It can either unlock all technologies up to level 50, which is compatible with existing save files, or it can unlock technologies only up to the player's current level. When configured to the latter, it also unlocks new technologies as the player levels up in-game. A key limitation of this mod is that it does not provide functionality to re-lock technologies once they have been unlocked.

Users can configure the mod through its config.lua file. The "onlyUnlockUpToCurrentLevel" option, which defaults to false, determines whether technologies are unlocked up to level 50 or tied to the player's current level. Another configurable option, "delayToAttemptToLoadTechnologies," sets a delay in milliseconds from game load before the mod checks for and unlocks technologies. The default delay is 10000 milliseconds. Version 0.2.1 introduced these config options and addressed an issue with clashing recipes and the Jet Dragon saddle not unlocking.