Duck Origin Data Pack 1.19.2–1.21.1
DATAPACKDuck Origin is a game mod that grants players the characteristics of a duck. Players gain wings, the ability to fly (though it causes exhaustion and prevents rocket use), and can boost flight with Space at the cost of hunger. They have passive regeneration in river, ocean, or swamp biomes, increased swim speed, and can walk on water, with an option to toggle underwater vision. However, players still require air underwater. Additional features include dealing 3 more damage with arrows, having a "Dodge" ability to nullify arrow damage with charges, and being 1 block tall while still able to jump full blocks.
Duck Origin is a game mod that grants players the characteristics of a duck. Players gain wings, the ability to fly (though it causes exhaustion and prevents rocket use), and can boost flight with Space at the cost of hunger. They have passive regeneration in river, ocean, or swamp biomes, increased swim speed, and can walk on water, with an option to toggle underwater vision. However, players still require air underwater. Additional features include dealing 3 more damage with arrows, having a "Dodge" ability to nullify arrow damage with charges, and being 1 block tall while still able to jump full blocks.
This origin also imposes several limitations and vulnerabilities. Players cannot use rockets, walk slower on land, and exhaust faster. They take double damage from fire and 1 additional damage from arrows and continuous melee attacks. Players have a reduced health of 7 hearts and cannot eat bread. While flying is possible, it leads to exhaustion, and underwater air is still necessary. The "Dodge" ability has a 1.5-minute cooldown and charges are lost after 30 seconds or if hit by arrows.
